Unreal Engine 4.20 released with focus on mobile and immersive (AR/VR/MR) devices
Following the release of Unreal Engine 4.19 this April, Epic games have launched the Unreal Engine 4.20. This major update focuses on enhancing scalability...
Introducing SCRIPT-8, an 8-bit JavaScript-based fantasy computer to make retro-looking games
Adding to the list of several fantasy consoles/computers is the newly-introduced SCRIPT-8, written by Gabriel Florit, a graphics reporter at the Washington Post who...
Minecraft Bedrock beta 1.9.0.3 is out with experimental scripting API!
Minecraft team released Minecraft Bedrock beta 1.9.0.3 last week. The latest release explores new feature such as scripting API, along with minor changes and...
How Artificial Intelligence and Machine Learning can turbocharge a Game Developer’s career
Gaming - whether board games or games set in the virtual realm - has been a massively popular form of entertainment since time immemorial....
2D Twin-stick Shooter
This article written by John P. Doran, the author of Unity Game Development Blueprints, teaches us how to use Unity to prepare a well...
Unity Benchmark report approves WebAssembly load times and performance in popular web browsers
Unity has released a benchmarking report after two years since the last Unity Benchmark report comparing the performance and load times of WebAssembly with asm.js....
Implementing lighting & camera effects in Unity 2018
Today, we will explore lighting & camera effects in Unity 2018. We will start with cameras to include perspectives, frustums, and Skyboxes. Next, we...
GLSL 4.0: Using Subroutines to Select Shader Functionality
OpenGL 4.0 Shading Language Cookbook
Over 60 highly focused, practical recipes to maximize your OpenGL Shading language use
In many ways it is...
Lighting an Outdoor Scene in Blender
Blender 2.5 Lighting and Rendering
Bring your 3D world to life with lighting, compositing, and rendering
Render spectacular scenes with realistic lighting in any 3D...
OpenGL 4.0: Building a C++ Shader Program Class
OpenGL 4.0 Shading Language Cookbook
Over 60 highly focused, practical recipes to maximize your OpenGL Shading language use
Getting ready
There's not much to prepare for with...