Following Epic Games, Ubisoft joins Blender Development fund; adopts Blender as its main DCC...
Yesterday, Ubisoft Animation Studio (UAS) announced that they will fund the development of Blender as a corporate Gold member through the Blender Foundation’s Development...
CraftAssist: An open-source framework to enable interactive bots in Minecraft by Facebook researchers
Two days ago, researchers from Facebook AI Research published a paper titled “CraftAssist: A Framework for Dialogue-enabled Interactive Agents”. The authors of this research...
Epic Games grants Blender $1.2 million in cash to improve the quality of their...
Yesterday, Epic Games announced that it is awarding Blender Foundation $1.2 million in cash spanning three years, to accelerate the quality of their software...
What to expect in Unreal Engine 4.23?
A few days ago, Epic released the first preview of Unreal Engine 4.23 for the developer community to check out its features and report...
Unity Learn Premium, a learning platform for professionals to master real-time 3D development
Unity has announced a new learning platform for professionals and hobbyists to advance their Unity knowledge and skills within their industry. The Unity Learn...
Google announces early access of ‘Game Builder’, a platform for building 3D games with...
Last week, a team within Area 120, Google’s workshop for experimental products, introduced an experimental prototype of Game Builder. It is a “game building...
Introducing Minecraft Earth, Minecraft’s AR-based game for Android and iOS users
Last week, the team at Minecraft introduced a new AR-based game called ‘Minecraft Earth’, which is free for Android and iOS users. The most...
Epic releases Unreal Engine 4.22, focuses on adding “photorealism in real-time environments”
Epic games released a new version of it’s flagship game engine, Unreal Engine 4.22. This release comes with a total of 174 improvements, focused...
Epic Games announces: Epic MegaGrants, RTX-powered Ray tracing demo, and free online services for...
Epic Games, an American video game and software development company, made a series of announcements, earlier this week. These include:
Epic Game’s CEO, Tim...
Researcher shares a Wolfenstein real-time ray tracing demo in WebGL1
Last week, Reinder Nijhoff, a computer vision researcher, created a project that does real-time ray tracing in WebGL1 using Nvidia’s RTX graphics card. This...