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Looking for the latest video game development news, insights and opinions? Packt Hub provides all of this and more including tutorials on developing your own games. Whether your a Unity or Unreal developer, we’ll have something for you.

AI for games

AI for Unity game developers: How to emulate real-world senses in your NPC agent...

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An AI character system needs to be aware of its environment such as where the obstacles are, where the enemy is, whether the enemy...

Best game engines for Artificial Intelligence game development

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"A computer would deserve to be called intelligent if it could deceive a human into believing that it was human" — Alan Turing It is...
CEE 2016 exhibition of electronics in Kiev, Ukraine.

Game Engine Wars: Unity vs Unreal Engine

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Ready Players. One Two Three! We begin with the epic battle between the two most prominent game engines out there: Unity vs Unreal Engine....

Scripting for Animation in Maya

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This article, written by Adrian Herbez, author of Maya Programming with Python Cookbook, will cover various recipes related to animating objects with scripting: Querying animation...

Harrison Ferrone explains why C# is the preferred programming language for building games in...

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C# is one of the most popular programming languages which is used to create games in the Unity game engine. Experiences (games, AR/VR apps,...

How to model a character’s head in Blender Part 1

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In this two-part tutorial by Jonathan Williamson, we are going to look at how to model a character head in Blender. Along with basic...
game engine

Working with shaders in C++ to create 3D games

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A shader is a computer program that is used to do image processing such as special effects, color effects, lighting, and, well, shading. The...
distributed network

What is Unity’s new Data-Oriented Technology Stack (DOTS)

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If we look at the evolution of computing and gaming over the last decade, we can see how different things are with respect to...

Unity 3.x Scripting-Character Controller versus Rigidbody

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Creating a controllable character There are two ways to create a controllable character in Unity, by using the Character Controller component or physical Rigidbody. Both...

OpenGL 4.0: Using Uniform Blocks and Uniform Buffer Objects

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  OpenGL 4.0 Shading Language Cookbook Over 60 highly focused, practical recipes to maximize your OpenGL Shading language use         Read more about this book       If your OpenGL/GLSL program...

Must Read in Game Dev

Why should you use Unreal Engine 4 to build Augmented and...

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This is an exciting time to be a game developer. New technologies like Virtual Reality (VR) and Augmented Reality (AR) are here and growing...

Interviews