Common Game Programming Patterns

In this article by Raimondas Pupius, the author of SFML Game Development By Example, we will look into some of the common game programming patterns. (For more...

Introduction to GameMaker: Studio

In this article by Brian Christian and Steve Isaacs, authors of the book GameMaker Programming By Example, in the 15 years of GameMaker experience...

Exploring Bukkit API

 In this article by Cody M. Sommer, the author of the book, Building Minecraft Server Modifications - Second Edition, we will be introduced to the Bukkit API and learn...

Let’s Get Physical – Using GameMaker’s Physics System

 In this article by Brandon Gardiner and Julián Rojas Millán, author of the book GameMaker Cookbook we'll cover the following topics: Creating objects that use physics Alternating...

Getting started with Cocos2d-x

 In this article written by Akihiro Matsuura, author of the book Cocos2d-x Cookbook, we're going to install Cocos2d-x and set up the development environment. The following...

Cross-platform Building

In this article by Karan Sequeira, author of the book Cocos2d-x Game Development Blueprints, we'll leverage the awesome aspect of Cocos2d-x to build one of...

Subtitles – tracking the video progression

In this article by Roberto Ulloa, author of the book Kivy – Interactive Applications and Games in Python Second Edition, we will learn how...

Building the Untangle Game with Canvas and the Drawing API

In this article by Makzan, the author of HTML5 Game Development by Example: Beginner's Guide - Second Edition has discussed the new highlighted feature in...

Getting Started with Multiplayer Game Programming

In this article by Rodrigo Silveira author of the book Multiplayer gaming with HTML5 game development, if you're reading this, chances are pretty good that...

Adding a Graphical User Interface

In this article by Dr. Edward Lavieri, the author of Getting Started with Unity 5, you will learn how to use Unity 5's new...

Must Read in Game Dev

Working with Unity Variables to script powerful Unity 2017 games

In this tutorial, you will learn how to work with the different variables available with the Unity 2017 platform. We will show you how...

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SDLC puts process at the center of software engineering

What is SDLC? SDLC stands for software development lifecycle. It refers to all of the different steps that software engineers need to take when building...

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