Getting Started with Blender’s Particle System
We’ll cover a general introduction about Blender’s particle system; how to use it, when to use it, how useful it is on both small...
Implementing Unity 2017 Game Audio [Tutorial]
Background music and audio effects play a big role in determining any game's success or failure. Creating engaging game audio, importing audio from other...
OpenSceneGraph: methods for improving rendering efficiency
Improving your application
There are a lot of tricks to improve the rendering performance of applications with a large amount of data. But the essence...
SteamVR introduces new controllers for game developers, the SteamVR Input system
SteamVR announced new controllers adding accessibility features to the Virtual reality ecosystem. The SteamVR input system, lets you build controller bindings for any game,...
Following Epic Games, Ubisoft joins Blender Development fund; adopts Blender as its main DCC...
Yesterday, Ubisoft Animation Studio (UAS) announced that they will fund the development of Blender as a corporate Gold member through the Blender Foundation’s Development...
Minecraft Java team are open sourcing some of Minecraft’s code as libraries
Stockholm's Minecraft Java team are open sourcing some of Minecraft's code as libraries for game developers. Developers can now use them to improve their...
Using GLEW
(For more resources related to this topic, see here.)
Quick start – using GLEW
You have now installed GLEW successfully and configured your OpenGL project in...
Creating a Brick Breaking Game
Have you ever thought about procedurally generated levels? Have you thought about how this could be done, how their logic works, and how their...
Minecraft is serious about global warming, adds a new (spigot) plugin to allow changes...
Minecraft Server Java Edition has added a new (spigot) plugin which changes climate mechanics in the game. This plugin adds the concept of greenhouse...
Flash 10 Multiplayer Game: Introduction to Lobby and Room Management
(For more resources on Flash and Games, see here.)
A lobby, in a multiplayer game, is where people hang around before they go into a...