Game AI News

Creating intelligent and believable Game AI can be challenging. With all the new changes in artificial intelligence it can be difficult to keep up. Packt Hub provides the latest news, insights and tutorials in Game AI to help keep you up to date.

fuzzy logic in games

Google DeepMind’s AI AlphaStar beats StarCraft II pros TLO and MaNa; wins 10-1 against...

It was two days back when the Blizzard team announced an update about the demo of the progress made by Google’s DeepMind AI at...
Technical computer internet support service

Unity ML-Agents Toolkit v0.6 gets two updates: improved usability of Brains and workflow for...

Unity ML-agents toolkit v0.6 is getting two major enhancements, announced the Unity team in a blog post on Monday. The first update turns Brains...
Self drive car, autopilot, driverless car

Anthony Levandowski announces Pronto AI and makes a coast-to-coast self-driving trip

Anthony Levandowski is back in the self-driving space with a new company. Pronto AI. This Tuesday, he announced on a blog post on Medium...
game engine

Unity releases ML-Agents toolkit v0.5 with Gym interface, a new suite of learning environments

In their commitment to become the go-to platform for Artificial Intelligence, Unity has released a new version of their ML-Agents Toolkit.  ML-Agents toolkit v0.5...

Best game engines for Artificial Intelligence game development

"A computer would deserve to be called intelligent if it could deceive a human into believing that it was human" — Alan Turing It is...
video

Unite Berlin 2018 Keynote: Unity partners with Google, launches Ml-Agents ToolKit 0.4, Project MARS...

Unite Berlin 2018, the Unity annual developer conference, kicked off on June 19’ 2018. This three-day extravaganza will take you through a thrilling ride...

Developing Games Using AI

In this article, MicaelDaGraça, the author of the book, Practical Game AI Programming, we will be covering the following points to introduce you to...

Using a collider-based system

In this article by Jorge Palacios, the author of the book Unity 5.x Game AI Programming Cookbook, you will learn how to implement agent...

Techniques and Practices of Game AI

In this article by Peter L Newton, author of the book Learning Unreal AI Programming, we will understand the fundamental techniques and practices of game...

The PCG Game Board

In this article by Ryan Watkins, author of the book Procedural Content Generation for Unity Game Development, explains the core functionality of the PCG...

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Must Read in Game Dev

Introducing Minecraft Earth, Minecraft’s AR-based game for Android and iOS users

Last week, the team at Minecraft introduced a new AR-based game called ‘Minecraft Earth’, which is free for Android and iOS users. The most...

Interviews