3D Vector Drawing and Text with Papervision3D: Part 2
Drawing lines with Lines3D
Before VectorVision was integrated, Papervision3D already had a Lines3D class for drawing 3D lines. Two differences between drawing lines with VectorShape3D...
Creating Pseudo-3D Imagery with GIMP: Part 1
In the previous article I've written ( Creating Convincing Images with Blender Internal Renderer-part1), I discussed about creating convincing 3D still images through color...
Creating Pseudo-3D Imagery with GIMP: Part 2
The next step would be to play around with Layer Modes which, I believe, is one of the most exciting aspects of graphic design....
Modeling Furniture in Blender
Create Models or Use a Library?
There are two possibilities when working with furniture. We can create new furniture, or use pre-made models from a...
Textures in Blender
Procedural Textures vs. Bitmap Textures
Blender has basically two types of textures, which are procedural textures and bitmap textures. Each one has both positive and...
Blender 3D: Interview with Allan Brito
Meeba Abraham: Hi Allan, thank you for talking to us today, why don’t you tell us a bit about yourself and your background; how...
Building your First Application with Papervision3D: Part 2
This article covers:
Basics of a 3D composition in Papervision3D
Building your first application
Basics of a 3D scene in Papervision3D
Before we're ready to program some code...
Building your First Application with Papervision3D: Part 1
This article covers the following:
Introduction to classes and object-oriented programming
Working with the document class/main application file
Introduction to classes and object-oriented programming
In this...
Unity Game Development: Welcome to the 3D world
Getting to grips with 3D
Let's take a look at the crucial elements of 3D worlds, and how Unity lets you develop games in the...
Papervision3D External Models: Part 2
Creating and loading models using SketchUp
SketchUp is a free 3D modeling program, which was acquired by Google in 2006. It has been designed as...