Improving the Inspector with Property and Decorator Drawers
In this article by Angelo Tadres, author of the book Extending Unity with Editor Scripting, we will explore a way to create a custom...
Building Objects in Inkscape
(For more resources on Inkscape, see here.)
Working with objects
Objects in Inkscape are any shapes that make up your overall drawing. This means that any...
Modeling Furniture in Blender
Create Models or Use a Library?
There are two possibilities when working with furniture. We can create new furniture, or use pre-made models from a...
Exploring and Interacting with Materials using Blueprints
In this article by Brenden Sewell, author of the book Blueprints Visual Scripting for Unreal Engine, we will cover the following topics:
Exploring materials
Creating our first...
Using the Leap Motion Controller with Arduino
This article by Brandon Sanders, the author of the book Mastering Leap Motion, focuses on what he specializes in—hardware. While normal applications are all...
Ragdoll Physics
In this article we will learn how to apply Ragdoll physics to a character.
(For more resources related to this topic, see here.)
Applying Ragdoll physics...
Blender 2.8 beta released with a revamped user interface, and a high-end viewport among...
The Blender team released beta version 2.8 of its Blender, a free and open-source 3D creation software, earlier this week. Blender 2.8 beta comes...
AMD open sources V-EZ, the Vulkan wrapper library
AMD has made V-EZ, the Vulkan wrapper library open source. The V-EZ wrapper is C based lightweight layer around Vulkan which reduces the complexity...
Getting Started with Blender’s Particle System
We’ll cover a general introduction about Blender’s particle system; how to use it, when to use it, how useful it is on both small...
Japanese Anime studio Khara is switching its primary 3D CG tools to Blender
Popular Japanese animation studio Khara, announced on Friday that it will be moving to open source 3D software Blender as its primary 3D CG...