Game Development

Looking for the latest video game development news, insights and opinions? Packt Hub provides all of this and more including tutorials on developing your own games. Whether your a Unity or Unreal developer, we’ll have something for you.

Blender 2.5: creating a UV texture

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Before we can create a custom UV texture, we need to export our current UV map from Blender to a file that an image...

Overview of Physics Bodies and Physics Materials

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In this article by Katax Emperor and Devin Sherry, author of the book Unreal Engine Physics Essentials, we will take a deeper look at...

Debugging in Vulkan

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In this article by Parminder Singh, author of Learning Vulkan, we learn Vulkan debugging in order to avoid unpleasant mistakes. Vulkan allows you to perform...
Nintendo Switch

Meet yuzu – an experimental emulator for the Nintendo Switch

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The makers of Citra, an emulator for the Nintendo 3DS, have released a new emulator called yuzu. This emulator is made for the Nintendo...

Mission Running in EVE Online

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Mission types Missions in EVE fall into five general categories: Courier, Kill, Mining, Trade, and Special missions. Courier, Kill, Mining, and Trade...

Uses of Machine Learning in Gaming

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All around us, our perception of learning and intellect is being challenged daily with the advent of new and emerging technologies. From self-driving cars,...
design UI in Unity

Designing UIs in Unity: What you should know

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Imagine a watch without a watch face to indicate the time. An interface provides important information to us, such as time, so that we...

Running a simple game using Pygame

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How to do it... Imports: First we will import the required Pygame modules. If Pygame is installed properly, we should get no errors: import pygame, sys from...
AI in games

AI for game developers: 7 ways AI can take your game to the next...

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Artificial Intelligence (AI) is a rich and complex topic. At first glance, it can seem intimidating. The uses for it are diverse, ranging from...

The basics of GLSL 4.0 shaders

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Shaders were first introduced into OpenGL in version 2.0, introducing programmability into the formerly fixed-function OpenGL pipeline. Shaders are implemented using the OpenGL Shading...

Must Read in Game Dev

Why should you use Unreal Engine 4 to build Augmented and...

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This is an exciting time to be a game developer. New technologies like Virtual Reality (VR) and Augmented Reality (AR) are here and growing...

Interviews