Game Design

Packt Hub provides the latest news in Game Design and development, including Game Physics and Graphics. We also provide insights into the Game Design industry, and how-to guides for Unreal Engine and Leap Motion Controller.

Configuration and Handy Tweaks for UDK

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(For more resources on UDK, see here.) Groundwork for adjusting configuration defaults In this article we'll build up from simply changing some trivial configuration settings to...

Tips and Tricks on Away3D 3.6

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  Away3D 3.6 Essentials Take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D Determining the current frame rate When we talk...

Away3D 3.6: Applying Light and Pixel Bender materials

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  Away3D 3.6 Essentials ...

Away3D 3.6: Applying Animated and Composite materials

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  Away3D 3.6 Essentials Take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D         Animated materials As mentioned above...

Creating and Warping 3D Text with Away3D 3.6

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  Away3D 3.6 Essentials The external library, swfvector, is contained in the wumedia package. More information about the swfvector library can be found at http://code.google.com/p/swfvector/. This...

Away3D 3.6: Applying Basic and Bitmap Materials

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Away3D 3.6 Essentials Take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D Create stunning 3D environments with highly...

Materials, Lights and Shading Techniques with Away3D 3.6

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The difference between textures and materials Throughout this article, a number of references will be made to materials and textures. A texture is simply an...

Models and Animations with Away3D 3.6

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Away3D 3.6 Essentials Take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D Create stunning 3D environments with highly...

Must Read in Game Dev

Why should you use Unreal Engine 4 to build Augmented and...

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This is an exciting time to be a game developer. New technologies like Virtual Reality (VR) and Augmented Reality (AR) are here and growing...

Interviews