Game Design

Packt Hub provides the latest news in Game Design and development, including Game Physics and Graphics. We also provide insights into the Game Design industry, and how-to guides for Unreal Engine and Leap Motion Controller.

Away3D 3.6: Applying Light and Pixel Bender materials

0
  Away3D 3.6 Essentials ...

Tips and Tricks on Away3D 3.6

0
  Away3D 3.6 Essentials Take Flash to the next dimension by creating detailed, animated, and interactive 3D worlds with Away3D Determining the current frame rate When we talk...

Configuration and Handy Tweaks for UDK

0
(For more resources on UDK, see here.) Groundwork for adjusting configuration defaults In this article we'll build up from simply changing some trivial configuration settings to...

Using Specular in Unity

0
(For more resources related to this topic, see here.) The specularity of an object surface simply describes how shiny it is. These types of effects...

Audio Playback

0
(For more resources related to this topic, see here.) Understanding FMOD One of the main reasons why I chose FMOD for this book is that it...

Component-based approach of Unity

0
(For more resources related to this topic, see here.) First of all, you have a project, which is essentially a folder that contains all of...

Creating the ice and snow materials

0
(For more resources related to this topic, see here.) Getting ready We will create the ice and the snow using a single material, and mix them...

Using the Leap Motion Controller with Arduino

0
This article by Brandon Sanders, the author of the book Mastering Leap Motion, focuses on what he specializes in—hardware. While normal applications are all...

Looking Back, Looking Forward

0
In this article by Simon Jackson, author of the book Unity 3D UI Essentials we will see how the new Unity UI has long been...

Controls and player movement

0
In this article by Miguel DeQuadros, author of the book GameSalad Essentials, you will learn how to create your playable character. We are going to...

Must Read in Game Dev

Why should you use Unreal Engine 4 to build Augmented and...

0
This is an exciting time to be a game developer. New technologies like Virtual Reality (VR) and Augmented Reality (AR) are here and growing...

Interviews