Unity updates its TOS, developers can now use any third party service that integrate...
Last week, a lot of drama had been going between Improbable and Unity, when Unity updated their TOS Clause 2.4 to restrict developers who...
Flash 10 Multiplayer Game: The Lobby and New Game Screen Implementation
(For more resources on Flash and Games, see here.)
The lobby screen implementation
In this section, we will learn how to implement the room display within...
Amazon is reportedly building a video game streaming service, says Information
According to a report by Information, Amazon is developing a video game streaming service. Microsoft and Google have also previously announced similar game streaming...
Normal maps
In this article by Raimondas Pupius, the author of the book Mastering SFML Game Development we will learn about normal maps and specular maps.
(For more...
Cocos2d-x: Installation
(For more resources related to this topic, see here.)
Download and installation
All the examples in this article were developed on a Mac using Xcode. Although...
Microsoft XNA 4.0 Game Development: Receiving Player Input
(For more resources on Microsoft XNA 4.0, see here.)
Adding text fields
I'm generally a big fan of having as few text fields in an application...
Writing Simple Behaviors
In this article by Richard Sneyd, the author of Stencyl Essentials, we will learn about Stencyl's signature visual programming interface to create logic and...
Introducing GameMaker
In this article by Nathan Auckett, author of the book GameMaker Essentials, you will learn what GameMaker is all about, who made it, what...
Fun with Sprites – Sky Defense
This article is written by Roger Engelbert, the author of Cocos2d-x by Example: Beginner's Guide - Second Edition.
Time to build our second game! This...
Flash Game Development: Making of Astro-PANIC!
Flash Game Development by...