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Packt Hub provides the latest news and updates in 2D Game Development. If you’re looking for tutorials on Unity, Unreal or Godot 2D Game Development then you’ve come to the right place.

Flash Multiplayer Virtual World with SmartFoxServer Using Embedded Web Server and Database

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(For more resources on Flash, see here.) Unlike a deployment environment, it is common to have just once machine acting both as server and client...

Flash Multiplayer Virtual World: Setting up SmartFoxServer with Third-party HTTP and Database Server

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(For more resources on Flash, see here.) We are going to download and install Apache and MySQL server package. These kinds of server package features...

Designing an Avatar in Flash Multiplayer Virtual Worlds

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(For more resources on Flash, see here.) Designing an avatar Avatar is very important in a virtual world because most of the features are designed around...

Customizing an Avatar in Flash Multiplayer Virtual Worlds

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(For more resources on Flash, see here.) Customizing your avatar A Flash virtual world is a social community in which players interact with each other and...

Flash Game Development: Creation of a Complete Tetris Game

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Tetris features shapes called tetrominoes, geometric shapes composed of four squared blocks connected orthogonally, that fall from the top of the playing field. Once...

Flash Game Development: Making of Astro-PANIC!

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  Flash Game Development by...

HTML5 Games Development: Using Local Storage to Store Game Data

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  (For more resources on this subject, see here.)   The following screenshot shows the final result we will create through this article. So, let's get on...

Developing Flood Control using XNA Game Development

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(For more resources on XNA, see here.) Animated pieces We will define three different types of animated pieces: rotating, falling, and fading. The animation for each...

Construct Game Development: Platformer Revisited, a 2D Shooter

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(For more resources on Game Development, see here.) Before we start As there is a large amount of ground to cover in this chapter, we'll be...

Microsoft XNA 4.0 Game Development: Receiving Player Input

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(For more resources on Microsoft XNA 4.0, see here.) Adding text fields I'm generally a big fan of having as few text fields in an application...

Must Read in Game Dev

Why should you use Unreal Engine 4 to build Augmented and...

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This is an exciting time to be a game developer. New technologies like Virtual Reality (VR) and Augmented Reality (AR) are here and growing...

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