Blender 2.5: creating a UV texture
Before we can create a custom UV texture, we need to export our current UV map from Blender to a file that an image...
Introduction to Blender 2.5: Color Grading
Blender 2.5 Lighting and Rendering
Bring your 3D world to life with lighting, compositing, and rendering
Render spectacular scenes with realistic lighting in any 3D...
Introduction to Blender 2.5 Color Grading – A Sequel
Colorizing with hue adjustment
For a quick and dirty colorization of images, hue adjustment is your best friend. However, the danger with using hue adjustment...
Starting Ogre 3D
OGRE 3D 1.7 Beginner's Guide
Create real time 3D applications using OGRE 3D from scratch
Easy-to-follow introduction to OGRE 3D
Create exciting 3D applications using OGRE 3D
Create...
Ogre 3D: Double Buffering
OGRE 3D 1.7 Beginner's Guide
Create real time 3D applications using OGRE 3D from scratch
Easy-to-follow introduction to OGRE 3D
Create exciting 3D applications using OGRE 3D
Create...
Materials with Ogre 3D
OGRE 3D 1.7 Beginner's Guide
Create real time 3D applications using OGRE 3D from scratch
Easy-to-follow introduction to OGRE 3D
Create exciting 3D applications using...
Ogre 3D: Fixed Function Pipeline and Shaders
OGRE 3D 1.7 Beginner's Guide
Create real time 3D applications using OGRE 3D from scratch
Easy-to-follow introduction to OGRE 3D
Create exciting 3D applications using...
OpenSceneGraph: Managing Scene Graph
OpenSceneGraph 3.0: Beginner's Guide
Create high-performance virtual reality applications with OpenSceneGraph, one of the best 3D graphics engines.
The Group interface
The osg::Group type represents the group...
Environmental Effects in 3D Graphics with XNA Game Studio 4.0
3D Graphics with XNA Game Studio 4.0
A step-by-step guide to adding the 3D graphics effects used by professionals to your XNA games.
Improve...
The Ogre 3D scene graph
Creating a scene node
We will learn how to create a new scene node and attach our 3D model to it.
How to create a scene...