Run Xcode Run
In this article by Jorge Jordán, author of the book Cocos2d Game Development Blueprints, we will see how to run the newly created project...
Major SDK components
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Controller
The Leap::Controller class is a liaison between the controller and your code. Whenever you wish to...
Romeo and Juliet
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Mission Briefing
To create the Processing sketches for this project, we will need to install the Processing...
Adding Sound, Music, and Video in 3D Game Development with Microsoft Silverlight 3: Part...
A game needs sound, music and video. It has to offer the player attractive background music. It must also generate sounds associated with certain...
Using Google’s offerings
In this article by Juwal Bose, author of the book LibGDX Game Development Essentials, we will learn how to use all those features that...
Developing and Deploying Virtual World Environment for Flash Multiplayer
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Comparing SmartFoxServer Lite, Basic, and Pro
SmartFoxServer is a commercial product by gotoAndPlay(). There are three package options of...
Creating Our First Game
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Let's get serious – the game
The game we will implement now is inspired by Frogger. In...
Applying Special Effects in 3D Game Development with Microsoft Silverlight 3: Part 2
Time for action – simulating fluids with movement
Your project manager is amazed with the shower of dozens of meteors in the background. However, he...
Speaking Java – Your First Game
In this article, we will start writing our very own Java code at the same time as we begin understanding Java syntax. We will...
Basic Concepts
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Scene and Actors
You must have heard the quote written by William Shakespeare:
"All the world's a stage,...