Extra, Extra Collection, and Closure Changes that Rock!
In this article by Keith Elliott, author of, Swift 3 New Features , we are focusing on collection and closure changes in Swift 3. There...
String management in Swift
One of the most common tasks when building a production app is translating the user interface into multiple languages. I won't go into much...
Intro to the Swift REPL and Playgrounds
When Apple introduced Swift at WWDC (its annual Worldwide Developers Conference) in 2014, it had a few goals for the new language. Among them...
Building a Gallery Application
In this article by Michael Williams, author of the book Xamarin Blueprints, will walk you through native development with Xamarin by building an iOS and Android...
Conference App
In this article, Indermohan Singh, the author of Ionic 2 Blueprints we will create a conference app. We will create an app which will provide...
Getting started with Android Development
In this article by Raimon Ràfols Montané, author of the book Learning Android Application Development, we will go through all the steps required to...
Memory
In this article by Enrique López Mañas and Diego Grancini, authors of the book Android High Performance Programming explains how memory is the matter to...
Getting Started with VR Programming
This guide will go through some simple programming for VR apps using the Google VR SDK (software development kit) and the Unity3D game engine....
Voice Interaction and Android Marshmallow
"Jarvis, play some music."
You might imagine that to be a quote from some Iron Man stories (and hey, that might be an actual quote),...
Designing a Simple, Robust Object Detector and Classifier
In this article by Joseph Howse, author of the book, iOS Application Development with OpenCV 3, illustrates a scale-invariant,rotation-invariant approach to object detection and classification, using...