Adding Sound, Music, and Video in 3D Game Development with Microsoft Silverlight 3: Part...
A game needs sound, music and video. It has to offer the player attractive background music. It must also generate sounds associated with certain...
Introduction to Game Development Using Unity 3D
Unity 3D Game Development by Example Beginner's Guide
A seat-of-your-pants manual for building fun, groovy little games quickly
Read more about this book
(For more resources on...
Unity 3D Game Development: Don’t Be a Clock Blocker
Unity 3D Game Development by Example Beginner's Guide
A seat-of-your-pants manual for building fun, groovy little games quickly
Build fun games using the free Unity 3D...
Lighting an Outdoor Scene in Blender
Blender 2.5 Lighting and Rendering
Bring your 3D world to life with lighting, compositing, and rendering
Render spectacular scenes with realistic lighting in any 3D...
Blender 2.5: creating a UV texture
Before we can create a custom UV texture, we need to export our current UV map from Blender to a file that an image...
Introduction to Blender 2.5: Color Grading
Blender 2.5 Lighting and Rendering
Bring your 3D world to life with lighting, compositing, and rendering
Render spectacular scenes with realistic lighting in any 3D...
Introduction to Blender 2.5 Color Grading – A Sequel
Colorizing with hue adjustment
For a quick and dirty colorization of images, hue adjustment is your best friend. However, the danger with using hue adjustment...
Starting Ogre 3D
OGRE 3D 1.7 Beginner's Guide
Create real time 3D applications using OGRE 3D from scratch
Easy-to-follow introduction to OGRE 3D
Create exciting 3D applications using OGRE 3D
Create...
Ogre 3D: Double Buffering
OGRE 3D 1.7 Beginner's Guide
Create real time 3D applications using OGRE 3D from scratch
Easy-to-follow introduction to OGRE 3D
Create exciting 3D applications using OGRE 3D
Create...
Materials with Ogre 3D
OGRE 3D 1.7 Beginner's Guide
Create real time 3D applications using OGRE 3D from scratch
Easy-to-follow introduction to OGRE 3D
Create exciting 3D applications using...