Epic Games grants Blender $1.2 million in cash to improve the quality of their...
Yesterday, Epic Games announced that it is awarding Blender Foundation $1.2 million in cash spanning three years, to accelerate the quality of their software...
CraftAssist: An open-source framework to enable interactive bots in Minecraft by Facebook researchers
Two days ago, researchers from Facebook AI Research published a paper titled “CraftAssist: A Framework for Dialogue-enabled Interactive Agents”. The authors of this research...
Following Epic Games, Ubisoft joins Blender Development fund; adopts Blender as its main DCC...
Yesterday, Ubisoft Animation Studio (UAS) announced that they will fund the development of Blender as a corporate Gold member through the Blender Foundation’s Development...
Blender 2.80 released with a new UI interface, Eevee real-time renderer, grease pencil, and...
After about three long years of development, the most awaited Blender version, Blender 2.80 finally shipped yesterday. This release comes with a redesigned UI...
Unity 2019.2 releases with updated ProBuilder, Shader Graph, 2D Animation, Burst Compiler and more
Yesterday, the Unity team announced the release of Unity 2019.2. In this release, they have added more than 170 new features and enhancements for...
Japanese Anime studio Khara is switching its primary 3D CG tools to Blender
Popular Japanese animation studio Khara, announced on Friday that it will be moving to open source 3D software Blender as its primary 3D CG...
Unreal Engine 4.23 releases with major new features like Chaos, Virtual Production, improvement in...
Last week, Epic released the stable version of Unreal Engine 4.23 with a whopping 192 improvements. The major features include beta varieties like Chaos...
Harrison Ferrone explains why C# is the preferred programming language for building games in...
C# is one of the most popular programming languages which is used to create games in the Unity game engine. Experiences (games, AR/VR apps,...