5 min read

Getting started

Generally, the flow of web services is initiated by the client by sending a request for the resource to the server. This is the traditional way of consuming web services.

Traditional Flow

Here, the browser or Jersey client initiates the request for data from the server, and the server provides a response along with the data. Every time a client needs to initiate a request for the resource, the server may not have the capability to generate the data. This becomes difficult in an application where real-time data needs to be shown. Even though there is no new data over the server, the client needs to check for it every time.

Nowadays, there is a requirement that the server needs to send some data without the client’s request. For this to happen the client and server need to be connected, and the server can push the data to the client. This is why it is termed as Server-Sent Events. In these events, the connections created initially between the client and server is not released after the request. The server maintains the connection and pushes the data to the respective client when required.

Server-Sent Event Flow

In the Server-Sent Event Flow diagram initially, when a browser or a Jersey client initiates a request to establish a connection with the server using EventSource, the server is always in a listening mode for the new connection to be established. When a new connection from any EventSource is received, the server opens a new connection and maintains it in a queue. Maintaining a connection depends upon the implementation of business logic. SSE creates a single unidirectional connection. So, only a single connection is established between the client and server.

After the connection is successfully established, the client is in the listening mode for new events from the server. Whenever any new event occurs on the server side, it will broadcast the event, along with the data to a specific open HTTP connection. In modern browsers that support HTML5, the onmessage method of EventSource is responsible for handling new events received from the server; whereas, in the case of Jersey clients, we have the onEvent method of EventSource, which handles new events from the server.

Implementing Server-Sent Events (SSE)

To use SSE, we need to register SseFeature on both the client and server sides. By doing so, the client/server gets connected to SseFeature to be used while traversing data over the network.

SSE: Internal Working

In the SSE: Internal Working diagram, we assume that the client/server is connected. When any new event is generated, the server initiates an OutboundEvent instance that will be responsible to have chunked output, which in turn will have a serialized data format. OutboundEventWriter is responsible to serialize the data on the server side. We need to specify the media type of the data in OutboundEvent. There are no restrictions of providing specific media types only.

However, on the client side, InboundEvent is responsible for handling the incoming data from the server. Here, InboundEvent receives the chunked input that contains serialized data format. Using InbounEventReader, data is deserialized.

Using SSEBroadCaster, we are able to broadcast events to multiple clients that are connected to the server. Let’s look at the example, which shows how to create SSE web services and broadcast the events:

@ApplicationPath("services") public class SSEApplication extends ResourceConfig { publicSSEApplication() { super(SSEResource.class, SseFeature.class); } }

Here, we registered the SseFeature module and the SSEResource root-resource class to the server.

private static final SseBroadcaster BROADCASTER = new SseBroadcaster(); …… @GET @Path("sseEvents") @Produces(SseFeature.SERVER_SENT_EVENTS) public EventOutput getConnection() { final EventOutput eventOutput = new EventOutput(); BROADCASTER.add(eventOutput); return eventOutput; } ……

In the SSEResource root class, we need to create a resource method that will allow clients to establish the connection and persist accordingly. Here, we are maintaining the connection into the BROADCASTER instance in the SseBroadcaster class. EventOutput manages specific client connections. SseBroadcaster is simply responsible for accommodating a group of EventOutput; that is, the client’s connection.

…… @POST @Consumes(MediaType.APPLICATION_FORM_URLENCODED) public void post(@FormParam("name") String name) { BROADCASTER .broadcast(new OutboundEvent.Builder() .data(String.class, name) .build()); } ……

When any post method is consumed, we create a new event and broadcast it to the client available in the BROADCASTER instance. The OutboundEvent instance will contain the data (MediaType, Object) method that is initialized with a specific media type and actual data. We can provide any media type to send data. By using the build() method, data is being serialized with the OutBoundEventWriter class internally. When the broadcast (OutboundEvent) is called, internally SseBroadcaster pushes data on all registered EventOutputs; that is, on clients connected to SseBroadcaster.

At times, there’s a scenario where the client/server has been connected and after sometime, the client gets disconnected. So, in this case, SseBroadcaster automatically handles the client connection; that is, it determines whether the connection needs to be maintained. When any client connection is closed, the broadcaster detects EventOutput and frees the connection and resources obtained by that EventOutput connection.

Summary

Thus we learned the difference between the traditional web service flow and SSE web service flow. We also covered how to create the SSE web services and implement the Jersey client in order to consume the SSE using different programmatic models.

Useful Links:

LEAVE A REPLY

Please enter your comment!
Please enter your name here