Cross-Platform Mobile Development

Packt Hub provides the newest insights and opinions from the cross-platform mobile development community. Whether you’re a Xamarin or Titanium developer, we’ll have you covered.

Sound Recorder for Android

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In this article by Mark Vasilkov, author of the book, Kivy Blueprints, we will emulate the Modern UI by using the grid structure and...

Putting It All Together – Community Radio

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In this article by Andy Matthews, author of the book Creating Mobile Apps with jQuery Mobile, Second Edition, we will see a website where...

Code Sharing Between iOS and Android

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In this article by Jonathan Peppers, author of the book Xamarin Cross-platform Application Development, we will see how Xamarin's tools promise to share a...

A Command-line Companion Called Artisan

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In this article by Martin Bean, author of the book Laravel 5 Essentials, we will see how Laravel's command-line utility has far more capabilities...

Getting Started with LiveCode Mobile

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In this article written by Joel Gerdeen, author of the book LiveCode Mobile Development: Beginner's Guide - Second Edition we will learn the following topics: Sign...

Directives and Services of Ionic

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In this article by Arvind Ravulavaru, author of Learning Ionic, we are going to take a look at Ionic directives and services, which provides...

The Camera API

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In this article by Purusothaman Ramanujam, the author of PhoneGap Beginner's Guide Third Edition, we will look at the Camera API. The Camera API provides...

Controls and Widgets

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In this article by Chip Lambert and Shreerang Patwardhan, author of the book, Mastering jQuery Mobile, we will take our Civic Center application to...

The API in Detail

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In this article by Hugo Solis, author of book, Kivy Cookbook, we will learn to create simple API with the help of App class....

Releasing and Maintaining the Application

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In this article by Andrey Kovalenko author of the book PhoneGap by Example we implemented several unit and integration tests with the Jasmine tool for our application. We...

Must Read in Mobile

Understanding the Foundation of Protocol-oriented Design

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When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2016, they also declared that Swift was the world’s first protocol-oriented...

Interviews