Android Programming

With an ever changing landscape of devices, Android Programming has become an increasingly challenging task. That’s why we built the Packt Hub. We provide the latest news from tools and languages like Android Studio, Kotlin and Java.

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Progressive Web AMPs: Combining Progressive Wep Apps and AMP

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Modern day web development is getting harder. Users are looking for relentless, responsive and reliable browsing. They want faster results and richer experiences. In...

Manifest Assurance: Security and Android Permissions for Flash

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Setting application permissions with the Android Manifest file When users choose to install an application on Android, they are always presented with a warning about...

Why Android Will Rule Our Future

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We've been joking for years that in the future we'll be ruled by Android Overlords - we just didn't think it would be an...

Practical How-To Recipes for Android

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In this article by Rick Boyer and Kyle Merrifield Mew, the author of Android Application Development Cookbook - Second Edition, we'll take a...

Android 3.0 Application Development: GPS, Locations, and Maps

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  Android 3.0 Application Development Cookbook Design and develop rich smartphone and tablet applications for Android 3.0         Introduction For managing location based information, Android provides...

Project Fi is now Google Fi, will support multiple Android based phones, offer beta...

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Google has officially announced that its Project Fi will be rebranded to ‘Google Fi’. They have also expanded Fi’s support to multiple phones like...

Benefits of using Kotlin Java for Android

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Kotlin is a statically typed programming language for JVM, Android, and browser. Kotlin is a new programming language from JetBrains, the maker of the...
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An ethical mobile operating system, /e/ – Trick or Treat?

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Previously known as eelo, /e/ is an ‘ethical’ operating system for mobile phones. Leading the project is Gaël Duval who is also the creator...

Flash Development for Android: Visual Input via Camera

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Camera and microphone are standard accessories on most mobile devices and Android devices are no exception to this. The present article will cover everything...

Creating User Interfaces

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When creating an Android application, we have to be aware of the existence of multiple screen sizes and screen resolutions. It is important to...

Must Read in Mobile

Understanding the Foundation of Protocol-oriented Design

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When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2016, they also declared that Swift was the world’s first protocol-oriented...

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