Debugging with OpenGL ES in iOS 5

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(For more resources on Debugging with OpenGL ES in iOS 5, see here.) The Open Graphics Library (OpenGL) can be simply defned as a software...

Sencha Touch: Catering Form Related Needs

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(For more resources on Sencha Touch, see here.) Most of the useful applications not only present the data, but also accept inputs from their users....

Appcelerator Titanium: Creating Animations, Transformations, and Understanding Drag-and-drop

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(For more resources related to this subject, see here.) Animating a View using the "animate" method Any Window, View, or Component in Titanium can be animated...

Integrating iOS Features Using MonoTouch

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(For more resources on this topic, see here.) Mobile devices offer a handful of features to the user. Creating an application that interacts with those...

iPhone Applications Tune-Up: Design for Performance

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(For more resources on iPhone, see here.) The design phase of development is typically where we take into account any element of an application that...

iPhone JavaScript: Web 2.0 Integration

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  (For more resources on iPhone JavaScript, see here.) Introduction The mashup applications allow us to exchange data with other web applications or services. Web...

Windows Phone 7 Silverlight: Location Services

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  (For more resources on this subject, see here.)   Introduction One of the most powerful features of smartphones today is location awareness. Windows Phone 7 is no...

Android 3.0 Application Development: Multimedia Management

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Android 3.0 Application Development Cookbook Over 70 working recipes covering every aspect of Android development Very few successful applications are completely silent or have only static...

How to Interact with a Database using Rhom

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  Rhomobile Beginner's Guide Step-by-step instructions to build an enterprise mobile web application from scratch         Read more about this book       (For more resources on this topic, see here.) What...

Android 3.0 Application Development: Managing Menus

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Android 3.0 Application Development Cookbook All Android handsets have a hard menu key for calling up secondary choices that do not need to be made...

Must Read in Mobile

Understanding the Foundation of Protocol-oriented Design

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When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2016, they also declared that Swift was the world’s first protocol-oriented...

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