LiveCode: Loops and Timers
In this article by Dr Edward Lavieri, author of LiveCode Mobile Development Cookbook, you will learn how to use timers and loops in your...
Configuring Your Operating System
In this article by William Smith, author of Learning Xamarin Studio, we will configure our operating system.
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Sprites
The goal of this article is to learn how to work with sprites and get to know their main properties. After reading this article,...
Working with the sharing plugin
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Now that we've dealt with the device events, let's get to the real meat of the...
Mobile application development with IBM Worklight
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The mobile industry is evolving rapidly with an increasing number of mobile devices, such as smartphones...
Adding Graphics to the Map
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Graphics are points, lines, or polygons that are drawn on top of your map in a...
XamChat – a Cross-platform App
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Describing our sample application concept
The concept is simple: a chat application that uses a standard Internet...
What is NGUI?
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The Next-Gen User Interface kit is a plugin for Unity 3D. It has the great advantage...
Intents for Mobile Components
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Common mobile components
Due to the open source nature of the Android operating system, many different companies...
Making POIApp Location Aware
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Location services
While working with location services on the Android platform, you will primarily work with an...