Android Programming

With an ever changing landscape of devices, Android Programming has become an increasingly challenging task. That’s why we built the Packt Hub. We provide the latest news from tools and languages like Android Studio, Kotlin and Java.

Unit and Functional Tests

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In this article by Belén Cruz Zapata and Antonio Hernández Niñirola, authors of the book Testing and Securing Android Studio Applications, you will learn...
mobile analytics

Why your app needs real time mobile analytics

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What’s every mobile developer’s worst nightmare? The mere idea that their app has fallen into obscurity and it doesn’t have a single user engagement or...

Android 3.0 Application Development: Managing Menus

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Android 3.0 Application Development Cookbook All Android handsets have a hard menu key for calling up secondary choices that do not need to be made...

Testing with the Android SDK

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In this article by the author, Paul Blundell, of the book, Learning Android Application Testing, we learn to start digging a bit deeper to...

Introducing an Android platform

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(For more resources related to this topic, see here.) Introducing an Android app Mobile software application that runs on Android is an Android app. The apps...

Detecting Touchscreen Gestures

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In this article by Kyle Mew author of the book, Android 5 Programming by Example, we will learn how to: Add a GestureDetector to...

Play With Functions

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This article by Igor Wojda and Marcin Moskala, authors of the book Android Development with Kotlin, introduces functions in Kotlin, together with different ways...

5 New Features That Will Make Developers Love Android 7

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Android Nougat is here, and it's looking pretty tasty. We've been told about the benefits to end users - but what are some of...

Android: Your Mobile Platform of Choice

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It’s been a long week of argument and debate, strong words and opinions – and that’s just in the Packt office. But, now the...

An introduction to Android GPU Inspector for Android game development from Android Development –...

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Credit: Adam Sinicki / Android Authority If you want your game or app to stand out in the Google Play Store, having incredible graphics is...

Must Read in Mobile

Understanding the Foundation of Protocol-oriented Design

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When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2016, they also declared that Swift was the world’s first protocol-oriented...

Interviews