Fortnite creator Epic games launch Epic games store where developers get 88% of revenue...
The Game studio, who brought the phenomenal online video game Fortnite to life, has launched an Epic games store. In a blog post on...
NVIDIA open sources its game physics simulation engine, PhysX, and unveils PhysX SDK...
NVIDIA team unveiled PhysX SDK 4.0, yesterday, and also announced that it's making its popular real-time physics simulation engine, PhysX, available as open source...
Electronic Arts (EA) announces Project Atlas, a futuristic cloud-based AI powered game development platform
Electronic Arts (EA) announced Project Atlas, a new AI-powered, cloud computing based game development platform, earlier this week. Project Atlas comes with high-quality LIDAR...
Ebiten 1.8, a 2D game library in Go, is here with experimental WebAssembly support...
The Go team has released version 1.8 of its 2D game library called Ebiten, yesterday. Ebiten 1.8 comes with new features such as experimental...
GitHub is bringing back Game Off, its sixth annual game building competition, in November
The GitHub team announced yesterday that they’re coming back with their sixth annual game jam, called Game Off in November. In Game Off, participants...
Microsoft announces Project xCloud, a new Xbox game streaming service, on the heels of...
Microsoft announced a new game streaming project for Xbox yesterday, namely, Project xCloud. Microsoft is not the only one who has rolled out their...
Now you can play Assassin’s Creed in Chrome thanks to Google’s new game streaming...
Google announced a new experimental game streaming service, namely, Project Stream, earlier this week. Google calls this project a “technical test” and has partnered...
Vulkan memory model: Vulkan becomes the world’s first graphics API to include a formal...
Yesterday, the Khronos Group announced that its Vulkan API (modern cross-platform graphics and compute API) has become the world’s first graphics API to include...
macOS gets RPCS3 and Dolphin using Gfx-portability, the Vulkan portability implementation for non-Rust apps
The Vulkan Portability implementation, gfx-portability allows non-Rust applications that use Vulkan to run with ease.
After improving the functionality of gfx-portability’s Metal backend through benchmarking...
Key Takeaways from the Unity Game Studio Report 2018
The Unity Team has come out with Unity Game Studio Report 2018 to share insights of its relevant benchmarking data on the existing studios...