Game Development

Think Silicon open sources GLOVE: An OpenGL ES over Vulkan middleware

Think Silicon, a firm that delivers ultra-low power graphics IP technology recently open sourced  GLOVE (GL Over Vulkan). GLOVE, a middleware…

6 years ago

Meet yuzu – an experimental emulator for the Nintendo Switch

The makers of Citra, an emulator for the Nintendo 3DS, have released a new emulator called yuzu. This emulator is…

6 years ago

Unity 2018.2: Unity release for this year 2nd time in row!

It has only been two months since the release of Unity 2018.1 and Unity is back again with their next…

6 years ago

Game developers say Virtual Reality is here to stay

“I don’t want to spend $600 to have a box on my head when I play video games” or “Too…

6 years ago

CRYENGINE 5.5 preview 3 goes live!

After 400+ improvements, the latest CRYENGINE 5.5 preview 3 is live. Typically, CRYENGINE follows three preview cycles before the stable…

6 years ago

Working with Unity Variables to script powerful Unity 2017 games

In this tutorial, you will learn how to work with the different variables available with the Unity 2017 platform. We…

6 years ago

How to create non-player Characters (NPC) with Unity 2018

Today, we will learn to create game characters while focusing mainly on non-player characters. Our Cucumber Beetles will serve as…

6 years ago

Unity Machine Learning Agents: Transforming Games with Artificial Intelligence

Unity has undoubtedly been one of the leaders when it comes to developing cross-platform products - going from strengths to…

6 years ago

Deep Learning in games – Neural Networks set to design virtual worlds

Games these days are closer to reality than ever. Life-like graphics, smart gameplay and realistic machine-human interactions have led to…

6 years ago

Microsoft plans to use Windows ML for Game development

Microsoft unveiled plans to use Windows ML and DirectX for both game development and game play at the 2018's Game…

6 years ago