Google has just open-sourced Filament, their physically based rendering (PBR) engine for Android. It can also be used in Windows, Linux, and macOS. Filament provides a set of tools and APIs for Android developers to help them easily create high-quality 2D and 3D rendering.
Filament is currently being used in the Sceneform library both at runtime on Android devices and as the renderer inside the Android Studio plugin. Apart from Filament, Google has also open sourced Materials, the full reference documentation for their material system. They have also made available Material Properties which is a reference sheet for the standard material model.
Google’s Filament comes packed with the following features:
There are two major APIs used.
A sample material rendered with Filament.
Source: Github
You can check out the Filament Documentation, for an in-depth explanation of real-time PBR, the graphics capabilities and implementation of Filament.
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