Game Development

Discord to adopt 90/10 revenue split for game developers starting from 2019

1 min read

Last week, Discord announced that developers will be allowed to self publish games and get a 90% share of the revenue once their game store opens for all the creators in 2019.

Major game distribution platforms generally follow 30 percent cut of revenues from any games sold through their online stores. But, with the increasing competition and developers opting for self-publishing, this trend has started to change. Earlier this month, Epic launched its own store that takes only a 12-percent share of total revenue. Valve also recently updated their Steam Distribution Agreement which includes new revenue share tiers for games that hit certain revenue levels.

As per Discord’s announcement, the game distribution shouldn’t cost 30%, “Turns out, it does not cost 30% to distribute games in 2018. After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share.”

Discord in the announcement further added that they will try reducing the 10% share as well,”…and we’ll explore lowering it by optimizing our tech and making things more efficient.”

The beta version of the Discord Games Store was first launched in August, which now includes up to 100 titles. This new self-serve publishing platform will give developers, irrespective of how big the game or the team is, access to the Discord Game Store and the new 90-percent revenue share.

In addition to the 90/10 revenue share, they will also be focusing on empowering developers to communicate with their players by improving Verified Servers.

Read Discord’s official announcement on Medium.

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