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Electron Fiddle

How to create a desktop application with Electron [Tutorial]

Electron is an open source framework, created by GitHub, that lets you develop desktop executables that bring together Node and Chrome to provide a full GUI experience. Electron has been used...

How to Setup PostgreSQL with Node.js

Have you ever wanted to add a PostgreSQL database to the backend of your web application? If so, by the end of this tutorial,...
DL4J 1.0.0-beta4

Best practices for RESTful web services : Naming conventions and API Versioning [Tutorial]

This article covers two important best practices for REST and RESTful APIs: Naming conventions and API Versioning. This article is taken from the book Hands-On RESTful...

Squid Proxy Server: Fine Tuning to Achieve Better Performance

  Squid Proxy Server 3.1: Beginner's Guide Improve the performance of your network using the caching and access control capabilities of Squid         Read more about this book       Whether...

Using Handlebars with Express

In this article written by Paul Wellens, author of the book Practical Web Development, we cover a brief description about the following topics: Templates ...

Google Forms for Multiple Choice and Fill-in-the-blank Assignments

In this article by Michael Zhang, the author of the book Teaching with Google Classroom, we will see how to create multiple choice and...

How To Get Started with Redux in React Native

In mobile development there is a need for architectural frameworks, but complex frameworks designed to be used in web environments may end up damaging...
Mobile apps

How to develop a Simple To-Do List App [Tutorial]

In this article, we will build a simple to-do list app that allows a user to add and display tasks. In this process, we will learn...
OpenAI Gym environment

Extending OpenAI Gym environments with Wrappers and Monitors [Tutorial]

In this article we are going to discuss two OpenAI Gym functionalities; Wrappers and Monitors. These functionalities are present in OpenAI to make your...

Creating a simple GameManager using Unity3D

Using the so called "Game Managers" in games is just as common as eating when making games. Probably every game made has their natural...

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