Building VR objects in React V2 2.0: Getting started with polygons in Blender
A polygon is an n-sided object composed of vertices (points), edges, and faces. A face can face in or out or be double-sided. For...
Upgrading, packaging, and publishing your React VR app
It is fun to develop and experience virtual worlds at home. Eventually, though, you want the world to see your creation. To do that, we need...
Building VR experiences with React VR 2.0: How to create maze that’s new every...
In today’s tutorial, we will examine the functionality required to build a simple maze. There are a few ways we could build a maze....
Building RESTful web services with Kotlin
Kotlin has been eating up the Java world. It has already become a hit in the Android Ecosystem which was dominated by Java and...
Xamarin: How to add a MVVM pattern to an app [Tutorial]
In our previous tutorial, we created a basic travel app using Xamarin.Forms. In this post, we will look at adding the Model-View-View-Model (MVVM) pattern to...
Create a travel app with Xamarin [Tutorial]
Just like the beginning of many new mobile projects, we will start with an idea.
In this tutorial, we will create a new Xamarin.Forms mobile...
How to implement data validation with Xamarin.Forms
In software, data validation is a process that ensures the validity and integrity of user input and usually involves checking that that data is...
Understanding the Foundation of Protocol-oriented Design
When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2016, they also declared that Swift was the world’s first protocol-oriented...