iOS Programming

iOS is a constantly evolving operating system. With regular updates being rolled out at Apple’s WWDC, the Packt Hub aims to keep you up to date. We take a look at the latest developments, not only in Apple’s own apps, but iOS programming with tools such as Xcode and Swift.

Physics with UIKit Dynamics

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(For more resources related to this topic, see here.) Motion and physics in UIKit With the introduction of iOS 7, Apple completely removed the skeuomorphic design...

Updating data in the background

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(For more resources related to this topic, see here.) Getting ready Create a new Single View Application in Xamarin Studio and name it BackgroundFetchApp. Add a...

Playing with Swift

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Xcode ships with both a command line interpreter and a graphical interface called playground that can be used to prototype and test Swift code...

Tour of Xcode

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In this article, written by Jayant Varma, the author of Xcode 6 Essentials, we shall look at Xcode closely as this is going to...

Profiling an app

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This article is written by Cecil Costa, the author of the book, Swift Cookbook. We'll delve into what profiling is and how we can profile...

Flappy Swift

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Let's start using the first framework by implementing a nice clone of Flappy Bird with the help of this article by Giordano Scalzo, the...

Network Development with Swift

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In this article by Jon Hoffman, author of the book Mastering Swift, you will learn how to use Apple's system configuration API to figure out...

To Be or Not to Be – Optionals

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In this article by Andrew J Wagner, author of the book Learning Swift, we will cover: What is an optional? How to unwrap an optional Optional chaining Implicitly...

Introduction to WatchKit

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In this article by Hossam Ghareeb, author of the book Application Development with Swift, we will talk about a new technology, WatchKit, and a...

Creating a City Information App with Customized Table Views

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In this article by Cecil Costa, the author of Swift 2 Blueprints, we will cover the following: Project overview Setting it up The first scene Displaying cities information (For...

Must Read in Mobile

Understanding the Foundation of Protocol-oriented Design

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When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2016, they also declared that Swift was the world’s first protocol-oriented...

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