Physics with UIKit Dynamics
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Motion and physics in UIKit
With the introduction of iOS 7, Apple completely removed the skeuomorphic design...
Updating data in the background
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Getting ready
Create a new Single View Application in Xamarin Studio and name it BackgroundFetchApp. Add a...
Playing with Swift
Xcode ships with both a command line interpreter and a graphical interface called playground that can be used to prototype and test Swift code...
Tour of Xcode
In this article, written by Jayant Varma, the author of Xcode 6 Essentials, we shall look at Xcode closely as this is going to...
Profiling an app
This article is written by Cecil Costa, the author of the book, Swift Cookbook. We'll delve into what profiling is and how we can profile...
Flappy Swift
Let's start using the first framework by implementing a nice clone of Flappy Bird with the help of this article by Giordano Scalzo, the...
Network Development with Swift
In this article by Jon Hoffman, author of the book Mastering Swift, you will learn how to use Apple's system configuration API to figure out...
To Be or Not to Be – Optionals
In this article by Andrew J Wagner, author of the book Learning Swift, we will cover:
What is an optional?
How to unwrap an optional
Optional chaining
Implicitly...
Introduction to WatchKit
In this article by Hossam Ghareeb, author of the book Application Development with Swift, we will talk about a new technology, WatchKit, and a...
Creating a City Information App with Customized Table Views
In this article by Cecil Costa, the author of Swift 2 Blueprints, we will cover the following:
Project overview
Setting it up
The first scene
Displaying cities information
(For...