Cross-Platform Mobile Development

Packt Hub provides the newest insights and opinions from the cross-platform mobile development community. Whether you’re a Xamarin or Titanium developer, we’ll have you covered.

Building the Middle-Tier

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In this article by Kerri Shotts , the author of the book PhoneGap for Enterprise covered how to build a web server that bridges...

Appcelerator Titanium: Creating Animations, Transformations, and Understanding Drag-and-drop

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(For more resources related to this subject, see here.) Animating a View using the "animate" method Any Window, View, or Component in Titanium can be animated...

Directives and Services of Ionic

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In this article by Arvind Ravulavaru, author of Learning Ionic, we are going to take a look at Ionic directives and services, which provides...

What is NGUI?

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(For more resources related to this topic, see here.) The Next-Gen User Interface kit is a plugin for Unity 3D. It has the great advantage...

Heads up to MvvmCross

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In this article, by Mark Reynolds, author of the book Xamarin Essentials, we will take the next step and look at how the use...

Creating a Simple Application in Sencha Touch

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  (For more resources on this topic, see here.) Setting up your folder structure Before we get started, you need to be sure that you've set up...

Code Sharing Between iOS and Android

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In this article by Jonathan Peppers, author of the book Xamarin Cross-platform Application Development, we will see how Xamarin's tools promise to share a...

Cordova Plugins

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In this article by Hazem Saleh, author of JavaScript Mobile Application Development, we will continue to deep dive into Apache Cordova. You will learn...

A Command-line Companion Called Artisan

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In this article by Martin Bean, author of the book Laravel 5 Essentials, we will see how Laravel's command-line utility has far more capabilities...

React Native Tools and Resources

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In this article written by Eric Masiello and Jacob Friedmann, authors of the book Mastering React Native we will cover: Tools that improve upon...

Must Read in Mobile

Understanding the Foundation of Protocol-oriented Design

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When Apple announced Swift 2 at the World Wide Developers Conference (WWDC) in 2016, they also declared that Swift was the world’s first protocol-oriented...

Interviews