In this article by Mark Reynolds, author of the book Xamarin Essentials, we will take the next step and look…
In this article by Yuxian, Eugene Liang, author of PhoneGap and AngularJS for Cross-platform Development, we will run through some…
In this article by Dr Edward Lavieri, author of LiveCode Mobile Development Cookbook, you will learn how to use timers…
In this article by William Smith, author of Learning Xamarin Studio, we will configure our operating system. (For more resources…
The goal of this article is to learn how to work with sprites and get to know their main properties.…
(For more resources related to this topic, see here.) Now that we've dealt with the device events, let's get to…
(For more resources related to this topic, see here.) The mobile industry is evolving rapidly with an increasing number of…
(For more resources related to this topic, see here.) Graphics are points, lines, or polygons that are drawn on top…
(For more resources related to this topic, see here.) Common mobile components Due to the open source nature of the…
(For more resources related to this topic, see here.) The Next-Gen User Interface kit is a plugin for Unity 3D.…