Game Development

Looking for the latest video game development news, insights and opinions? Packt Hub provides all of this and more including tutorials on developing your own games. Whether your a Unity or Unreal developer, we’ll have something for you.

Creating a Text Logo in Blender

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Here is the final image we will be creating: Let us begin! We are going to begin with the default settings in Blender, as you can...

Polygon Modeling of a Handgun using Blender 3D 2.49: Part 1

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With the base model created, we will be able to analyze the shape of our model and evaluate the next steps of the project....

Polygon Modeling of a Handgun using Blender 3D 2.49: Part 2

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Modeling the hand wrap Set the view to front again, and select the vertices pointed in the following image. This time we will need two...

Adding Sound, Music, and Video in 3D Game Development with Microsoft Silverlight 3: Part...

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Time for action – animating projections Your project manager wants you to animate the perspective transform applied to the video while it is being reproduced. We...

Adding Sound, Music, and Video in 3D Game Development with Microsoft Silverlight 3: Part...

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A game needs sound, music and video. It has to offer the player attractive background music. It must also generate sounds associated with certain...

Papervision3D External Models: Part 1

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This article covers the following: Modeling for Papervision3D Preparing for loading models Creating and loading models using Autodesk 3ds Max Loading an animation from Autodesk 3ds Max Creating and...

Applying Special Effects in 3D Game Development with Microsoft Silverlight 3: Part 1

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  A 3D game must be attractive. It has to offer amazing effects for the main characters and in the background. A spaceship has to...

Applying Special Effects in 3D Game Development with Microsoft Silverlight 3: Part 2

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Time for action – simulating fluids with movement Your project manager is amazed with the shower of dozens of meteors in the background. However, he...

Unity Game Development: Interactions (Part 2)

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Opening the outpost In this section, we will look at the two differing approaches for triggering the animation giving you an overview of the two...

Unity Game Development: Interactions (Part 1)

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To detect physical interactions between game objects, the most common method is to use a Collider component—an invisible net that surrounds an object's shape...

Must Read in Game Dev

Why should you use Unreal Engine 4 to build Augmented and...

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This is an exciting time to be a game developer. New technologies like Virtual Reality (VR) and Augmented Reality (AR) are here and growing...

Interviews