Game Development

Looking for the latest video game development news, insights and opinions? Packt Hub provides all of this and more including tutorials on developing your own games. Whether your a Unity or Unreal developer, we’ll have something for you.

Photo Compositing with The GIMP: Part 1

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Basing from my previous GIMP article titled Creating Pseudo-3D Imagery with GIMP, you learned how to do some basic selection manipulation, gradient application, faking...

Photo Compositing with The GIMP: Part 2

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Adding Realism to the Image As of the current state of our image, it’s almost done.  But we could still do something about adding even...

Learn Baking in Blender

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Getting Started Baking in Blender allows you to transfer different aspects of your rendered scene/model to a 2D planar projection, or UV map. This is...

Modeling a Steampunk Spacecraft using Blender 3D 2.49

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Steampunk concept Before we actually begin working on the model, let's make clear the difference between a regular spacecraft and a steampunk spacecraft. Although both...

Video Editing in Blender using Video Sequence Editor: Part 2

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Video Sequence Editor (The Main Dish) Since we’ve been always using Blender’s default screen for modeling, setting up materials, or node compositing, let’s try to...

Video Editing in Blender using Video Sequence Editor: Part 1

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Blender, the open-source 3D creation suite, as we all know, has been on great heights lately, and with the astounding amount of work and...

Blender 2.49 Scripting: Shape Keys, IPOs, and Poses

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A touchy subject—defining an IPO from scratch Many paths of motion of objects are hard to model by hand, for example, when we want the...

Blender 2.49 Scripting: Animating the Visibility of objects

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(Read more interesting articles on Blender 2.49 Scripting here.) Script links are scripts that may be associated with Blender objects (Meshes, Cameras, and so on,...

Blender 2.49 Scripting: Impression using Different Mesh on Each Frame of Object

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(Read more interesting articles on Blender 2.49 Scripting here.) Revisiting mesh—making an impression The following illustration gives some impression of what is possible. The tracks are...

Getting Started with Blender’s Particle System

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We’ll cover a general introduction about Blender’s particle system; how to use it, when to use it, how useful it is on both small...

Must Read in Game Dev

Why should you use Unreal Engine 4 to build Augmented and...

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This is an exciting time to be a game developer. New technologies like Virtual Reality (VR) and Augmented Reality (AR) are here and growing...

Interviews