Using a collider-based system
In this article by Jorge Palacios, the author of the book Unity 5.x Game AI Programming Cookbook, you will learn how to implement agent...
Techniques and Practices of Game AI
In this article by Peter L Newton, author of the book Learning Unreal AI Programming, we will understand the fundamental techniques and practices of game...
Finding Your Way
This article by Ray Barrera, the author of Unity AI Game Programming Second Edition, covers the following topics:
A* Pathfinding algorithm
A custom A* Pathfinding implementation
(For...
Limits of Game Data Analysis
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Which game analytics should be used
This section will focus on the role data that should take...
Introduction to AI
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Artificial Intelligence (AI)
Living organisms such as animals and humans have some sort of intelligence that helps...