Working with Unity Variables to script powerful Unity 2017 games
In this tutorial, you will learn how to work with the different variables available with the Unity 2017 platform. We will show you how...
Introducing Minecraft Earth, Minecraft’s AR-based game for Android and iOS users
Last week, the team at Minecraft introduced a new AR-based game called ‘Minecraft Earth’, which is free for Android and iOS users. The most...
Epic Games grants Blender $1.2 million in cash to improve the quality of their...
Yesterday, Epic Games announced that it is awarding Blender Foundation $1.2 million in cash spanning three years, to accelerate the quality of their software...
Researcher shares a Wolfenstein real-time ray tracing demo in WebGL1
Last week, Reinder Nijhoff, a computer vision researcher, created a project that does real-time ray tracing in WebGL1 using Nvidia’s RTX graphics card. This...
Introducing the Building Blocks for Unity Scripts
(For more resources related to this topic, see here.)
Using the term method instead of function
You are constantly going to see the words function...
Xenko 3.0 game engine is here, now free and open-source
Xenko, a game engine owned by Silicon Studios has officially released its third version on August 2. The major change in Xenko 3.0 is...
Corona Labs open sources Corona, its free and cross-platform 2D game engine
Corona Labs announced yesterday that it’s making its free and cross-platform 2D game engine, Corona, available as open source under the GPLv3 license and...
Unreal Engine 4.22 update: support added for Microsoft’s DirectX Raytracing (DXR)
On 12th February, Epic Games released a preview build of Unreal Engine 4.22, and a major upgrade among numerous other features and fixes is...
Epic releases Unreal Engine 4.22, focuses on adding “photorealism in real-time environments”
Epic games released a new version of it’s flagship game engine, Unreal Engine 4.22. This release comes with a total of 174 improvements, focused...
Google announces early access of ‘Game Builder’, a platform for building 3D games with...
Last week, a team within Area 120, Google’s workshop for experimental products, introduced an experimental prototype of Game Builder. It is a “game building...