Adding Bodies to the World
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Creating a fixture
A fixture is used to bind the shape on a body, and to define its...
Running a simple game using Pygame
How to do it...
Imports: First we will import the required Pygame modules. If Pygame is installed properly, we should get no errors:
import pygame, sys
from...
Making Money with Your Game
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Your game development strategy
If you want to build a game to make some money, it is...
Creating Our First Game
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Let's get serious – the game
The game we will implement now is inspired by Frogger. In...
Playing with Particles
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Introducing particle effects
Particle effects are the decorative flourishes used in games to represent dynamic
and complex...
Data-driven Design
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Loading XML files
I have chosen to use XML files because they are so easy to parse....
Warfare Unleashed Implementing Gameplay
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Equipping the entities
The SceneNode base class was inherited by the Entity class. Entities are the central...
Cocos2d-x: Installation
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Download and installation
All the examples in this article were developed on a Mac using Xcode. Although...
Setting Up Slick2D
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What is Slick2D?
Slick2D is a multi-platform library for two dimensional game development that sits upon the...
Going Isometric
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Cartesian to isometric equations
A very important thing to understand here is that the level data still...