Home Programming News Application Development News BMW Volleys receives clearance to open-source RAMSES, a 3D rendering system

BMW Volleys receives clearance to open-source RAMSES, a 3D rendering system

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BMW has open-sourced its code to RAMSES ( Rendering Architecture for Multi-Screen EnvironmentS) under the GENIVI in-vehicle infotainment alliance. The code is under the Mozilla Public License 2.0 and will be useful to developers interested in distributed 3D rendering.

RAMSES implements a distributed system for rendering 3D content with a focus on ensuring high performance in terms of bandwidth and resource consumption.

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According to KTelegram, RAMSES is designed to optimize the rendering of content from the entertainment systems, containing several screens. It is a layer that applies a client-server model for the rendering. One process generates the 3D content and the other process is engaged in its rendering. Rendering can be performed on another device or in a virtual environment.  RAMSES provides piping around existing OpenGL implementations and supports different versions of OpenGL (OpenGL ES 3.0+, OpenGL 4.2, 4.5, etc.)

RAMSES also provides its own low-level API which encapsulates and packages the commands and resources to minimize traffic between the client and the server. This allows the transmission of high-quality 3D content over conventional networks for display, without delays and gaps.

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